Banner art for Second Age Revival
Shard Highlights
  • T2A-inspired foundation
  • PvE-focused environment
  • Low population tuning
  • Solo/small-group progression
  • Managed economy
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About

Shard goals

Shard systems

  • Hunger-based regeneration

    Being well fed and high quality foods improve regeneration rates.

  • Hunger-based crafting bonus

    Well-fed characters gain a better chance to craft exceptional items.

  • Economy adjustments

    Vendor bonuses support exceptional and player-crafted goods so crafted items stay valuable even with a small market.

  • Weapon balance

    Weapons are re-tuned for consistent damage and swing speed to support more varied playstyles.

  • Fishing enhancements

    Fishing can award magical items for extra variety and reward.

  • Unique item philosophy

    Carefully added items enhance gameplay without overpowering solo adventuring or exploration.

How to Connect

Login steps and connection placeholders

Steps

  1. Download the client package.
  2. Install or unzip it locally.
  3. Point the client at your server host and port.
  4. Log in and start playing.

Server details

Host / IP
Replace with your server host
Port
Replace with your login port

These values are intentionally placeholders so you can fill them in later without changing the layout.

Downloads

Download Client

Rules

Clear and explicit

No PVP

Combat between players is disabled. The shard is built around a non-PVP experience so players can focus on exploration, progression, and cooperation.

Status

Placeholder health block

Offline Wire this to a live endpoint later.

This block is intentionally static for now so you can connect it to a health check or server monitor when you are ready.